The Merchant was a submission to GameOff 2022. I had a month to make a game about anything I wanted. Up to this point, I had only worked on parts of projects, but this was the first one I was determined to finish and post for feedback.
This project isn’t pretty, but it helped me comprehend the difference between game programming and application programming. The game was about a merchant sneaking through a level and leaving convenient power-ups for a hero. The level is set in a nightclub so there is a lot happening simultaneously. All NPC behavior is simple, but it helped me learn how to prioritize real time events. I had also never worked with cinematic sequences before, so this gave me a good chance to learn how to create those too.
If you’d like to see the project, it is downloadable here.


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